Mobs

Mobs are a major part of any server and get their fair share of attention here.

Features
Each monster has been completely redone abandoning most of the default settings of mobs. Each mob now comes with a title above their head complete with their type, level, and a health bar. The level of the monster is a bit of randomness and some of loication. The farther a player is from spawn the higher chance they have of fighting stronger monsters. Digging deep into the ground also greatly raises the chances of a high level monster.

Every level a monster goes up so does its health. A level 10 monster has double the health of a level 1 monster. Experience also increases at the same rate as health.